Posts Tagged ‘3d’

On 17th of May Blender 2.46 was released! Hooray! (sorry for this huge lag : )

There are three huge new/improved things – hair, cloth and rewritten particle system. All those things were largely boosted by producing Big Buck Bunny and improving tools needed to make this short.
From the lesser (but surely important for me!) things [...]

Have you ever wondered what can you really achieve using 3d?
Simple objects, complex scenes, animations – all recreating the real world that surrounds us and more.
And have you ever had this weird feeling, that it is not sure, whether the picture that you’re looking at is real, or maybe it is a 3d render.
If not [...]

On Blendernation lately there was a mention about a Blenderartists’ challenge to create a scene only with ten cubics. It looks interesting I though but only after I saw thread with all entries I was truly amazed.
Those kind of challenges makes you think what 3D is really all about and that you don’t have to [...]

Animating a character could be a real pain especially if you don’t have patience to make it feel right. That’s why you can utilize mocap files produced on demand by companies which had enough money to get expensive hardware for motion capturing. And actually you could buy some simple mocap files online or get some [...]

If you’re a designer and a fan of open source software Libre Graphics Meeting 2008 held this year in Wrocław, Poland is the place you need to be from 8th to 11th of May!
I myself use Blender and Gimp in everyday work and I also have usage for Inkscape and other smaller OSS. It seems [...]

No matter how much textures you got on your hard drive there is always time when you ralize that you need something that isn’t there. Buying all those expensive packs could help you a bit but when you’re in a dire need of texture just in this split second and you don’t have time to [...]

ShapeShop is one of those little 3D apps you always wanted to see in action but after a while it looks like it’s more frustrating than fun. But keeping in mind that that this app ain’t for everyday work of any hardcore modeller/textureer it looks quite amazing.
Working on something resembling metaballs ShapeShop lets you [...]

Some time ago I stumbled at CGSociety’s entry on Uplift Universe challenge which really impressed me. You can watch it by yourself here
Animated job was done by Grzegorz Jonkajtys, a fellow Polish artist who now works at CafeFX. I made a quick search about Grzegorz other works and soon I discovered that he’s a trully [...]